About Us

Who is TYPE40?

Based in Australia, TYPE40 is an award-winning design studio that offers a variety of services to the hobby game and education sectors, including:

  • Product development
  • Technical & copy editing
  • Art Direction
  • Concept illustration
  • Digital sculpting
  • Narrative design
  • Game design

The TYPE40 team have created a wide range of products, from authentic movie and game props (physical and digital), to educational games, to roleplaying adventures and sourcebooks.

Consulting services

With decades of design and production experience, TYPE40 also offers consulting services to designers and publishers who require extra resources to shepherd projects to completion. We can help with all aspects of a project, including:

  • Concept
  • Research
  • Design
  • Crowdfunding
  • Production
  • Release

If we can assist you with any of these services, please contact us.

Past & current clients

  • Paizo Publishing
  • Chaosium, Inc
  • Marvel
  • MGM
  • VeVe
  • Questacon National Science and Technology Centre
  • Australian Defence Force (RAAF Museum)

Galleries: Examples of successful projects

Game Design – TTRPG adventures
Augmented Reality Gamer Props

The TYPE40 Team

Allan Carey – Director & Producer

An Engineer and Carpenter by trade, and a nerd by choice, Allan founded TYPE 40 in early 2008. Allan was the recipient of the award for Best Art in a Roleplaying Game at the 2019 ARPIAs in Australia, and his Seeds of Terror scenario Hand of Glory won the Silver medal for Best Organised Play Scenario at the 2021 ENnie Awards.

Allan has a background instructing Martial Arts, adores cats & flowers, and once met the legendary Stan Lee. He promises he’ll finish painting his miniatures before buying any more.

Simon Lissaman – Artist & Sculptor

Simon has a background as a video game concept artist and producer. He’s also been a freelance illustrator for 15 years, and has worked with brands such as the Game of Thrones card game, Warhammer: 40,000, Sin City, and Hot Wheels.

At TYPE40, Simon’s work can be seen in the Seeds of Terror adventure series for Call of Cthulhu, the digital collectibles for VeVe, and the Gamer Prop Sets.

Phil Anderson – Writer & Editor

Phil has over three decades of experience as a professional writer/editor, and usability designer, with 10 years spent as a Game Designer in the Video Game industry working on story development and systems design. He has worked for Infogrames/Atari and THQ on licensed properties from Hasbro, Nickelodeon, and Marvel.

As a freelance writer and cartographer, Phil has contributed to many tabletop RPG products, including Terror Australis, Horror on the Orient Express, and the Origins Award-winning Beyond the Mountains of Madness for Call of Cthulhu.